Working with textures

Texture map types
The texture feature allows to build of different types of textures for a model. The following types of textures are available in Agisoft Metashape: Diffus...
Fri, 3 Apr, 2026 at 4:47 PM
Normal map generation
The normal map option can be accessed when you are building texture for a 3D model. The main advantage of this feature is the possibility to have a lower po...
Fri, 3 Apr, 2026 at 4:41 PM
Remove lighting from texture in Agisoft Metashape Professional
This tutorial illustrates how to remove lighting from the texture automatically in Agisoft Metashape Professional software. The tool is targeted at smoothin...
Fri, 3 Apr, 2026 at 4:15 PM
How to analyse Model UV Statistics?
In this article, we will take a closer look at the elements of Texture Mapping dialog box and analyze the values and how they characterize the constructed t...
Fri, 3 Apr, 2026 at 4:02 PM
Texture quality improvement with the defocus masking feature
Agisoft Metashape offers the defocus masking feature that can help with improving blurred texture in particular areas of the object. When capturing a scene ...
Thu, 2 Apr, 2026 at 4:43 PM
Agisoft Texture De-Lighter - general workflow
Agisoft De-Lighter is a free stand-alone tool designed to remove shadows from model textures. The tool is targeted at removing cast shadows and ambient occl...
Fri, 17 May, 2024 at 3:27 PM
Style transfer for 3D model
This tutorial introduces the script to perform style transfer for 3D models (original implementation, see also an article) in Agisoft Metashape Professional...
Fri, 3 Apr, 2026 at 4:10 PM