Working with textures

Texture map types
The texture feature allows to build different types of textures for a model. The following types of textures are available in Agisoft Metashape: Diffuse m...
Tue, 28 Jul, 2020 at 10:44 PM
Texture maps - Normal map generation
Normal map option can be accessed when you are building texture for 3D model. The main advantage of this feature is the possibility to have a lower polyg...
Mon, 22 Jun, 2020 at 1:32 PM
Remove lighting from texture in Agisoft Metashape Professional
This tutorial illustrates how to remove lighting from the texture automatically in Agisoft Metashape Professional software. The tool is targeted at smoothin...
Wed, 23 Dec, 2020 at 1:49 PM
Agisoft Texture De-Lighter - general workflow
Agisoft De-Lighter is a free stand-alone tool designed to remove shadows from model textures. The tool is targeted at removing cast shadows and ambient occl...
Fri, 20 Nov, 2020 at 11:29 AM
Style transfer for 3D model
This tutorial introduces the script to perform style transfer for 3D models (original implementation, see also an article) in Agisoft Metashape Professional...
Wed, 23 Dec, 2020 at 1:51 PM
How to analyse Mesh UV Statistics?
In this article, we will take a closer look at the elements of UV mapping dialog box and analyze the values and how they characterize the constructed textur...
Fri, 15 Oct, 2021 at 5:46 PM
Texture quality improvement with the defocus masking feature
Metashape offers the defocus masking feature that can help with improving blurred texture in particular areas of the object. When capturing a scene with dep...
Tue, 19 Oct, 2021 at 6:21 PM